

This is largely a "quality of life improvement" type of ROM hack, and does not alter the main storyline. This may change in the future, but it will be on a separate branch of this project.

I am also trying to keep the save-data structure of the base ROM intact so that the regular Emerald's game saves will remain 'backwards/forwards' compatible (originally for testing scripts, graphics, etc.). Choices in programs and how they were used have been carefully considered to avoid glitches.
#Pokemon emerald real time clock patch update#
Finally it's here, and as of the latest update nearly all of the features I had planned are in!Ī change-log (different from the one here) has been kept documenting every single change that has been made (as well as dates-of editing, revisions and future ideas), for the sake of being able to quickly and easily pinpoint the cause of any errors. It was put on hiatus several times due to life-stuff, and a couple of times I had even redone it from the beginning to find and remove any and all glitches/errors I spent most of the time trying to figure out what the most minimalistic/efficient ways to implement everything were. Can’t really remember when (maybe 2010?). Hope you guys enjoy it!Īlright, so this hack has been a long time in the making - having been worked on in little phases at a time, ever since I started learning about ROM hacking several years ago. I originally released this over at PHO, then brought it to PokéCommunity too (due to several requests), and now it arrives here at Silph Co.
